Throne of Fractured Eternity
The planar finale. Everything you’ve built across the campaign comes down to one assault, one choice, one throne.
The five Crown fragments have been gathered. The Shattered Sovereign — the entity that shattered the Crown three hundred years ago — stirs beneath the Ebon Citadel. Reality is thinning. The dead are walking in broad daylight. And every choice the party made across the campaign has led here.
Now they must storm a fortress that exists in multiple planes simultaneously, confront a being that remembers the birth of the world, and decide who — or what — sits on the Throne of Fractured Eternity.
Adventure Details
- Level: 8-10
- Players: 3-5
- Sessions: 4-6
- Format: Mega-dungeon assault, planar adventure, campaign finale
What You Get
- The Ebon Citadel — a 6-level mega-dungeon that shifts between planes
- Returning NPCs from all four previous modules with campaign-state-dependent roles
- Three distinct endings based on the party’s accumulated choices
- Claim-the-Throne mechanic — a PC can choose to take the Sovereign’s place
- Full stat block for the Shattered Sovereign (CR 23)
- Epilogue framework covering the kingdom’s fate based on the ending chosen
Series Payoff
Every NPC the party helped or hindered, every fragment they recovered or allowed others to keep, every moral compromise or line they wouldn’t cross — it all matters here. This finale rewards the GMs and players who’ve been paying attention.






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