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The Chalice of False Salvation — D&D 5e Adventure for Levels 3–5

£3.99

A holy relic promises salvation but delivers damnation. The blind see, the crippled walk — but each miracle creates a Perfect Servant. Destroy false hope, or drink from perfection? Levels 3-5, 3-5 sessions.

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The Chalice of False Salvation

Religious horror hides behind a miracle.

In the cathedral city of Sanctum Luminar, a holy relic has begun performing genuine miracles. The blind see. The crippled walk. The desperate flock from across the realm.

But each miracle has a cost. Every healed pilgrim becomes a little more compliant, a little more perfect, a little less themselves. The Chalice doesn’t heal — it replaces. And the church’s leadership knows.

Adventure Details

  • Level: 3-5
  • Players: 3-5
  • Sessions: 3-5
  • Format: Urban horror-investigation

What You Get

  • Full city district map with 6 key locations
  • 12 NPCs including corrupt clergy, desperate pilgrims, and a cult within the cult
  • Moral dilemma at the heart — the miracles are real, the cost is real, both sides have a point
  • Multiple endings: destroy the Chalice, expose it, join it, or find a fourth option
  • Connects to Threads from Module 1; feeds into Module 3 (The Crimson Pact)

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